Difference between revisions of "Virtual Tracking Guide"

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Line 67: Line 67:
 
         //Notify number and name and all the first time notice item.
 
         //Notify number and name and all the first time notice item.
 
         //Return number detected.
 
         //Return number detected.
        llWhisper(0, "Detected in total, " + (string)numberDetected + " avatar(s).");   
+
                llWhisper(0, "Detected in total, " + (string)numberDetected + " avatar(s).");   
llWhisper(0, "Detected " + llDetectedName(0) + llGetTimestamp());
+
                llWhisper(0, "Detected " + llDetectedName(0) + llGetTimestamp());
     
+
     
//Get Camera Position 3D Coordinate
+
        //Get Camera Position 3D Coordinate
  //Returns a VECTOR
+
          //Returns a VECTOR
  camVec = llGetCameraPos();
+
  camVec = llGetCameraPos();
+
 
  //Get Camera Rotation
+
  //Get Camera Rotation
  //Returns a ROTATION
+
  //Returns a ROTATION
  camRot = llGetCameraRot();
+
  camRot = llGetCameraRot();
 
              
 
              
            llWhisper(0, "CPos: (" + (string)camVec.x + "," + (string)camVec.y + "," +(string)camVec.z + ")");
+
                llWhisper(0, "CPos: (" + (string)camVec.x + "," + (string)camVec.y + "," +(string)camVec.z + ")");
 
           llWhisper(0, "CRot: (" + (string)camRot.x + ","+ (string)camRot.y + ","+(string)camRot.z +","+ (string)camRot.s + ")");   
 
           llWhisper(0, "CRot: (" + (string)camRot.x + ","+ (string)camRot.y + ","+(string)camRot.z +","+ (string)camRot.s + ")");   
 
   
 
   
Line 94: Line 94:
 
   }
 
   }
 
==This is the RealXtend Version of the Script with reduced functionality==
 
==This is the RealXtend Version of the Script with reduced functionality==
import rxactor
+
import rxactor
import rxavatar
+
import rxavatar
import sys
+
import sys
import clr
+
import clr
import random
+
import random
import math
+
import math
import time
+
import time
  
asm = clr.LoadAssemblyByName('OpenSim.Region.ScriptEngine.Common')
+
asm = clr.LoadAssemblyByName('OpenSim.Region.ScriptEngine.Common')
Vector3 = asm.OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3
+
Vector3 = asm.OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3
  
 
+
#class SayHello(rxactor.Actor):  
 
+
class SayHello(rxactor.Actor):
#class SayHello(rxactor.Actor):
+
class SayHello(rxactor.Actor):
+
 
     def GetScriptClassName():
 
     def GetScriptClassName():
 
         return "FirstScript.SayHello"
 
         return "FirstScript.SayHello"
Line 116: Line 114:
 
         self.llShout(0,str)
 
         self.llShout(0,str)
  
#class getInfo
+
#class getInfo
class GetInfo(rxactor.Actor):
+
class GetInfo(rxactor.Actor):
 
+
 
     def GetScriptClassName():
 
     def GetScriptClassName():
 
         return "FirstScript.GetInfo"
 
         return "FirstScript.GetInfo"
 
+
 
     def EventTouch(self, vAvatar):
 
     def EventTouch(self, vAvatar):
 
         self.llShout(0,"Acquiring 3D Coordinate and Positional Information!")
 
         self.llShout(0,"Acquiring 3D Coordinate and Positional Information!")
Line 132: Line 130:
 
             Position = "("+Px + ","+Py+","+Pz+")"
 
             Position = "("+Px + ","+Py+","+Pz+")"
 
             self.llShout(0,Position)
 
             self.llShout(0,Position)
 
+
 
             #Getting Position Information
 
             #Getting Position Information
 
             Rx = str(vAvatar.llGetRot().x)  
 
             Rx = str(vAvatar.llGetRot().x)  
Line 138: Line 136:
 
             Rz = str(vAvatar.llGetRot().z)  
 
             Rz = str(vAvatar.llGetRot().z)  
 
             Rs = str(vAvatar.llGetRot().s)  
 
             Rs = str(vAvatar.llGetRot().s)  
 
+
 
             #Getting Rotataional Information
 
             #Getting Rotataional Information
 
             Rotation = "("+Rx + ","+Ry+","+Rz+","+Rs+")"
 
             Rotation = "("+Rx + ","+Ry+","+Rz+","+Rs+")"
 
             self.llShout(0,Rotation)
 
             self.llShout(0,Rotation)
 
+
 
             print(Position,Rotation file=stdout.txt)
 
             print(Position,Rotation file=stdout.txt)
 
             time.sleep(3)
 
             time.sleep(3)
 
             stopLoop--
 
             stopLoop--

Revision as of 15:39, 17 June 2009

realXtend can run a version of script that is very similar to LSL but NOT LSL!

Many command from LSL are recognized and used but the syntax is alterned and require extensive exploration for any complicated LSL command such as llSensor/llSensorRepeat/llRequestPermission

Hence, embedding existing LSL command in python is a hit and miss process for many at the moment.

The key script that is used to do a few things:

  • IF (people within range) then
    • SHOUT to the person about being tracked for the FIRST time
    • Ask for permission to track user.
    • IF (POS/ROT not BOTH EQUAL ZERO) THEN
      • Get Time Stamp
      • Get Position Information
      • Get Rotation Information
      • Output into FILES? (not possible in SL version of the Script)

}

This is the SecondLife version of the tracking script

//This version tracks user, their cam pos and rot at predeterimined interval
 
//Setting detection range to 5 meters
float detRange = 5.0;

//Setting detection period to 1 sec  
float detPer = 1.0;

//Setting total detction cycle 
integer detCycle = 0; 

//Setting up detection target
key detTarget;  

vector charVec;
rotation charRot;
vector camVec;
rotation camRot;
integer loopTime; //how frequently the loop is run
integer runTime = 0; //keep track of how many time the script has ran.
string msg;
string msg1;
string msg2;

default
{
   //touch state.
   touch_start(integer numberDetected)
   {
       // activates the sensor. Look for avatars (i.e. not moving objects) on all sides of the object
       llWhisper(0,"Starting Detection Runs");
                  
		//Request permission to track camera pos/rotation 
		llRequestPermissions(llDetectedKey(0), PERMISSION_TRACK_CAMERA); 
   }
    
   run_time_permissions(integer perm)
   {
   	llSay(0,"Reached RTP");    	
       if(PERMISSION_TRACK_CAMERA & perm){
       	llSensorRepeat("", "", AGENT, detRange, PI, detPer);
       }
   }
        
   //When object sensed. Passed on number deteced as parameter
   sensor (integer numberDetected)
   {      
       	//Notify number and name and all the first time notice item.
       	//Return number detected.
               llWhisper(0, "Detected in total, " + (string)numberDetected + " avatar(s).");   
               llWhisper(0, "Detected " + llDetectedName(0) + llGetTimestamp());
      
	        //Get Camera Position 3D Coordinate
 	        //Returns a VECTOR
  		camVec = llGetCameraPos();
 
  		//Get Camera Rotation
  		//Returns a ROTATION
  		camRot = llGetCameraRot();
            
               llWhisper(0, "CPos: (" + (string)camVec.x + "," + (string)camVec.y + "," +(string)camVec.z + ")");
          	llWhisper(0, "CRot: (" + (string)camRot.x + ","+ (string)camRot.y + ","+(string)camRot.z +","+ (string)camRot.s + ")");  

          	charVec = llDetectedPos(0);
       	charRot = llDetectedRot(0);

          	llWhisper(0, "Pos: (" + (string)charVec.x + "," + (string)charVec.y + "," +(string)charVec.z + ")");
          	llWhisper(0, "Rot: (" + (string)charRot.x + ","+ (string)charRot.y + ","+(string)charRot.z +","+ (string)charRot.s + ")");
   }
 
   no_sensor()
   {
       llWhisper(0, "Nobody is near me at present.");
   }
 }

This is the RealXtend Version of the Script with reduced functionality

import rxactor
import rxavatar
import sys
import clr
import random
import math
import time
asm = clr.LoadAssemblyByName('OpenSim.Region.ScriptEngine.Common')
Vector3 = asm.OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3
#class SayHello(rxactor.Actor): 
class SayHello(rxactor.Actor):
   def GetScriptClassName():
       return "FirstScript.SayHello"
   def EventTouch(self,vAvatar):
       str = self.llGetObjectName() +  " was touched in region "+self.llGetRegionName() + " by " + vAvatar.GetFullName()
       self.llShout(0,str)
#class getInfo
class GetInfo(rxactor.Actor):

   def GetScriptClassName():
       return "FirstScript.GetInfo"

   def EventTouch(self, vAvatar):
       self.llShout(0,"Acquiring 3D Coordinate and Positional Information!")
       stopLoop = 500
       while stopLoop > 0
           #Getting Position Information
           Px = str(vAvatar.llGetPos().x) 
           Py = str(vAvatar.llGetPos().y) 
           Pz = str(vAvatar.llGetPos().z) 
           Position = "("+Px + ","+Py+","+Pz+")"
           self.llShout(0,Position)

           #Getting Position Information
           Rx = str(vAvatar.llGetRot().x) 
           Ry = str(vAvatar.llGetRot().y) 
           Rz = str(vAvatar.llGetRot().z) 
           Rs = str(vAvatar.llGetRot().s) 

           #Getting Rotataional Information
           Rotation = "("+Rx + ","+Ry+","+Rz+","+Rs+")"
           self.llShout(0,Rotation)

           print(Position,Rotation file=stdout.txt)
           time.sleep(3)
           stopLoop--